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Replaybuffer: Difference between revisions

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By default, ZNC deletes channel buffers when users part channels.
By default, ZNC deletes channel buffers when users part channels.


It was originated from savebuff, but it doesn't use encryption to save channel buffers, so savebuff and replaybuffer aren't compatible.
It was originated from savebuff, but it doesn't use encryption but uses an encoding to save channel buffers, so savebuff and replaybuffer aren't compatible.
Also, this module can't be built against 0.202. It can be built against ZNC from the git master.
Also, this module can't be built against 0.202. It can be built against ZNC from the git master.



Revision as of 03:08, 24 January 2012


This module saves the channel buffers and replays them when you join those channels again.

By default, ZNC deletes channel buffers when users part channels.

It was originated from savebuff, but it doesn't use encryption but uses an encoding to save channel buffers, so savebuff and replaybuffer aren't compatible. Also, this module can't be built against 0.202. It can be built against ZNC from the git master.

savebuff saves buffers and restores them when you join channels, but the restored buffer is not shown until you detach from znc and reattach to it from your IRC client.

replaybuffer solved this problem by replaying the restored buffer right after IRC clients join a channel..

This module has a useful set of commands that savebuff doesn't have, including "help" command.

Installing

The code for this module can be found at https://github.com/crocket/znc/raw/master/modules/extra/replaybuffer.cpp.

Follow the guideline in Compiling modules to build it.

Usage

/msg *replaybuffer help shows you available commands.

Arguments

This network module takes no arguments.

Read loading modules to learn more about loading modules.

Note

Please contact crocket at crockabiscuit at gmail dot com if you have any questions or suggestions about this module.